XR Pixel Streaming for Cloud-Based Virtual Reality
The challenge
How to deliver compelling, photorealistic XR experiences to existing VR HMDs over broadband, 5G or Wi-Fi links from cloud-based computer resources for XR rendering.
LCEVC Solution
Enhancing compression efficiency for photorealistic streaming quality
Enabling software deployment across VR HMDs like Quest 2 and Pico 4
30-40%
better compression efficiency for XR streaming
LCEVC Implementation
The solution can be deployed directly in-app by the service provider
Enables cloud-based delivery of photorealistic VR experiences
Solution Uniqueness
Exceeds complexity limitations of AV1 and VVC codecs on current target devices
Supports software-based decoding implementation across existing platforms